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Jan 29th, 2016 at 10:36 PM · videogames
I tried playing the demo of Undertale and found myself firmly ambivalent: I appreciate a lot about what the game is trying to do. Also, I sort of want to light it on fire and watch it burn to ash, then scatter the ashes so it can never mess with me again. It is not coincidence that my experience with the demo sent me running for my most cherished of comfort-food games, one exclusive to Nintendo. Last I knew, Nintendo specifically disallowed the type of gimcrackery that Undertale pulled on me. Link's Awakening is comforting, familiar, safe, loved.... and Undertale is really super not, much as I kick myself for not enjoying it "enough", whatever that means.

Spoilers follow. )

I've been gorging on spoilers for the game, struggling to find a way that I could play it that wouldn't allow it to drive me bananas, but there are too many variables for me to keep track of. It's hideous. A game with this much heart and resemblance to EarthBound ought to delight me, but it doesn't, and that discovery leaves me troubled and sulky.

Apparently I can remove the demo from my computer, but not from my thoughts.

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StreetPass? More like SofaPass.

Dec 30th, 2015 at 5:13 PM · videogames, happiness
Yesterday, my 3DS flashed a green light, meaning it was exchanging StreetPass data with another 3DS system. It's not like I've never StreetPassed before; my husband, brother, and several other people I know all have their own 3DSes, and I make sure to visit StreetPass relay points from time to time. But StreetPassing someone I've never met, without leaving my house? That is a brand new thing to me. I cherished this unforseen event, played all my StreetPass games so I wouldn't waste a precious StreePass, and was happy.

It happened again today. Same person.

Maybe it's just a neighbor's holiday guest... but maybe one of my neighbors got a 3DS for Christmas. Maybe we will keep StreetPassing! That would be lovely.

tl;dr I am weirdly happy b/c my video game system is doing exactly what it was built to do.

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